Sid Meier's Civilization, Personality, and the Shadow Self
Episode Stats
Summary
Sid Meier's Civilization is a series of video games by Sid Meier. In them, you start a civilization in 4000 BC and lead it all the way to the near future, to 2050 AD, where you launch the Space Program. They are complex, in-depth games with a lot of character to them. You start with a basic rule set, and you wind up with something very much approximating a human personality.
Transcript
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Civilization is a series of video games by Sid Meier.
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In them, you start a civilization in 4000 BC and lead it all the way up to the near future,
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to 2050 AD, where you launch the space program.
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They are very in-depth strategy games, and they're some of my favorites.
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And the reason I'm talking about them today is because they are an excellent metaphor
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for personality, for the nature of human development.
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They're very complex, in-depth games with a lot of character to them.
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You start with this basic rule set, and you wind up with something very much approximating
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Now, if you've played the games, this is quite obvious with the artificial intelligence.
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The different AIs, the different players, because of course you have all these different
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You've got the Romans, you've got the Greeks, you've got the Egyptians.
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Every single civilization with every single leader will have a very unique personality.
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So, first you have the AI that just handles the basics, it handles the combat, it handles
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But then you've got the personality of the robot, the person, the artificial intelligence
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How trustworthy they are, what they value, whether or not you can make alliances with them, whether
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And it's really, with Civilization 4, the personality traits of the AIs were boiled down to less than
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With Civ 5, they've moved up to 30, but there's really only a few of them that are that important.
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But what is really amazing is that the more times you play through the game, the more you
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get used to the different personalities of the artificial intelligences.
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It really is striking just how unique each one of them is.
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But that's not the sort of personality I'm going to be talking about in this video.
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If you play the game a little bit, you'll quickly grasp the fact that each of the different
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What I want to talk about is the personalities present in each empire that you play.
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Because when you play Civilization, you pick out one of the empires to play as.
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And that empire, its innate traits, because every one of them is a little bit different.
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Every empire is going to have a special combat unit.
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You know, for the Celts, it's the Pictish warrior.
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And they're going to be based upon a regular unit, but a little bit different.
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They're going to have some different bonuses, some different effects.
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And you're also going to have unique buildings based upon the regular buildings, but a little
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Now, all of these differences that you get, they create a lot of flavor to the game.
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Because every game that you play is going to be different based upon who you are playing
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And these innate qualities of the Civilization.
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When I play the game, I'm trying to play the perfect game.
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I'm trying to build this civilization so that everything comes together in an aesthetic
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So, I've recently been playing a game with the Celts.
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So I build Stonehenge, because that seems appropriate with the Celts.
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And, you know, the Pictish warrior gets some bonuses from Faith.
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I'm trying to play the perfect game by having a unique story.
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And I'm trying to set up my cities to build an empire that's got a personality to it.
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And, you know, it strikes me this is really what we do with our own lives.
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Because every single one of us is born with certain personality traits.
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Maybe they are just from our childhood that affected us.
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You know, in a small town, maybe you're really naive.
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And this is going to influence you throughout your life.
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In the same way, in civilization, the buildings you choose to build right at the beginning,
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or just the innate traits of the civilization that you're playing as,
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are going to affect you right from the very beginning, all the way forward.
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And now in the game, the game developers try and balance all of this stuff out, of course.
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But the thing with the game, what really makes it interesting,
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is that every single choice you make is a sacrifice.
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which allows you to increase science so you can develop technologies faster.
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And it really shows how things are going to turn out further down the road.
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For instance, building Stonehenge with the Celts,
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because, you know, who else should build Stonehenge?
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That's the perfect game where you do everything perfectly.
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The other type of perfect game that you could feasibly play
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And have a civilization that is number one in culture,
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But, you know, that's not much of a game, is it?
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It's actually that they just give you more bonuses.
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Now let's step back from the video game for a moment
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Because, you know, I've been thinking a lot about this recently.
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hey, buddy, you're skinny, you need to work out.
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Or, you know, you stink, you need to have a shower.
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Because they don't know what's going to insult you.
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You say that to a guy that's dated a lot of women,
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that you've got a negative in religion and military,
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And there's several different types of victory.
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That's the one place where the game breaks down.