A Look at Markus Wulfhart - The Hunter and the Beast: Warhammer Total War II
Episode Stats
Words per minute
107.620094
Harmful content
Misogyny
3
sentences flagged
Toxicity
31
sentences flagged
Hate speech
12
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Summary
In this episode, we take a look at the new DLC for Warhammer Age of Sigmar, The Hunt's Marshals Expedition. This is a game that invokes the feeling of epicness, heroism, and adventure, and I believe it's one of the best games I've ever played.
Transcript
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Greetings, Laddingtons, and welcome back to good old Lustria.
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They have just released another DLC to this absolute masterpiece of a game,
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so I thought to just make a short Let's Play video to showcase the Hunt's Marshals Expedition.
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And I do this because I believe this game to be one of the best games I've ever played,
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and I do say that because it invokes a certain feeling,
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and it has a certain aesthetics which are beneficial to our great cause of becoming forces of nature.
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So if you see in the background here, you can see the Empire coming in with ships to colonize the New World,
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and on the right-hand side you see the verdant, unconquered Lustria.
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So it's a game that invokes the feeling of epicness, heroism, and adventure.
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So I am a great fan of this game, and that's also because I'm a great fan of Warhammer in general.
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And then of course also, whenever I make a Let's Play, I get to comment,
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Well, that's because I believe gaming to be an absolutely brilliant way to portray culture,
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and to partake in a story, and to get some inspiration.
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And of course, as I always say, if you do game, if you're a gamer, be sure to game in moderation,
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and be sure to only game when you have taken care of the business for the day.
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So if you have been to the gym, if you've done your other work, you can relax, unwind a bit,
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and there is absolutely not a single soul in the world who can do work 24-7.
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Everyone needs downtime, and I believe gaming to be a good way to have some downtime,
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Anyway, we have in this particular DLC, we have Marcus Wolfhardt.
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And we also have another mad cunt, which is called Nakai the Wanderer.
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Now, we will play as Marcus in this DLC, but I just thought to show this absolute unit.
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He has not been skipping deadlift today, as you can see on his physique.
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So anyway, back to The Monsters Shall Be Slain.
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So we have an initial challenge of hard, which is fine.
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And then some different bonuses, primarily to ambushing and upkeep for archers.
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I think that's a good mix for a challenging gameplay.
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And I'll see if I will make more episodes on this.
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This is mostly to showcase the game and to show this new DLC.
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Words spread of their wealth, and others were eager to follow.
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Fuelled by greed, men of the Empire venture deeper into the jungle's heart.
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The land of beasts, ravaged and plundered for its riches.
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The jungle stirs, a cold-blooded fury, rising to punish the invaders.
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In the temple cities of Lustria, the Lizardmen enact a ritual to call upon their mighty guardian.
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Only the strongest will survive the coming bloodshed.
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So yes, that's exactly what I mean with the aesthetics and the feel to the game.
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I don't know if you feel the same when watching stuff like this.
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Maybe I'm biased because I've always been a great Warhammer fan.
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But I do believe if you can draw inspiration from this type of settings, it's definitely a great thing.
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So yeah, I will do a glorious session after recording this.
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And it will probably be at some sort of outdoor gym.
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And it will be then to perform a hundred chin-ups.
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The near unimaginable wealth of these lands is dispatched home through the coastal colonies.
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But recent raids by the Lizardbeasts have set the Empire back.
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Savage orcs, no less, who raid nearby abandoned cities.
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These ancient places are sure to harbor more riches, so are prime locations for colonization.
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But we must be aware that the Lizardbeasts dominate these jungles.
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For our colonies to survive their threat, reinforcements will be needed from home.
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Anything that stands before me in the hope of defeating the Empire will meet its end by my bow.
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Alright, as I said, peak optics, peak aesthetics.
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And if you want to look at, yeah, peak aesthetics man, you can look at the Emperor Karl Franz in this game also.
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And also when I say the crack, it's an Irish saying.
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It's basically saying what's fun, what's going on, or what's up.
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So, the crack is that the Emperor's mandate, sent to the shores of Lustria by Imperial mandate,
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Markus Wolfhardt, intends to protect the New World colonies from their Lustrian predators with only limited supplies and troop numbers,
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as further reinforcements will not arrive from the Old World for quite some time.
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Okay, but we can get more things if we do glorious things.
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The beasts of this land must be removed if our colonies are to flourish.
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It is vital we act quickly before these monsters can move against us.
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We have Berry Drury, and I think it might actually be a halfling, a hobbit, that particular gentleman.
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We're going to first and foremost, which I usually do when I play this game,
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look at the diplomacy, see if we can initiate trade with someone.
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And we have all the Lizardmen factions, do not like us in the least.
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And an Imperial as well, so he will probably want to be our friend.
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You can see if we want to be in a defensive alliance as well.
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We will probably not, but we can have a non-aggression pact.
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And what happens now is that the longer we have a treaty with these guys,
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the more likely it is that we can have a trade agreement later on.
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A feral bastillon can be quite hard to deal with.
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What is the most reasonable to do, in my humble opinion,
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Because we have some infantry to hold the line.
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And since he had some bonuses for archers, we're going to focus on that.
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And let's see if we actually need this building.
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So I suppose that will have to be the first step.
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So 10% plus ammunition for all of our ranged ladding tons.
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And we have a battle on our hand in this episode.
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And we will start by deploying these mad cunts about there.
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Which will then hopefully bring the lizard men coming up to face them.
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Which means that we can have these shooting them in the flank.
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And we'll just keep our infantry there I suppose.
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And see what these lizard men might bring to the table.
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So we'll have to keep our spearmen to fight off that unit.
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So we're gonna shoot this monster with this special shot.
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We'll have to pull them back so they don't get into melee combat.
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So we're slowly but surely getting the HP down upon this unit.
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Maybe we can actually engage our spearmen to deal with it as well.
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And right, if I'm not that talkative, it's because I'm desperately trying to focus on winning this important battle.
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Okay, if you can just break out there, I would be happy.
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And I think we can actually charge in to melee with these guys.
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Because I think Marcus can take on Karok in single combat.
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Yes, and I'm completely correct in assuming that Marcus will deal with this monster here.
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Let's see if we can get away another shot here from our magic bow.
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That will have to be a good and satisfactory conclusion to this episode, I suppose.
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But again, I just want to mainly actually show you that intro.
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Since it is autumn, I will make more Let's Plays of some sort of game.
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And I know they are somewhat appreciated at least.
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So do let me know if there is any particular game you would like me to make Let's Plays of.
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I'm just going to take this turn before I check out.