The Golden One - November 25, 2018


Lokhir Fellheart. Comfy Sunday Gaming. Trying My New Audio Set-Up. Corsair Conquest Part 6


Episode Stats

Length

19 minutes

Words per Minute

117.93689

Word Count

2,250

Sentence Count

22

Hate Speech Sentences

6


Summary


Transcript

00:00:00.320 Greetings and salutations and welcome back to good old Lustria and I actually have a question for you all.
00:00:08.280 How is the audio? Is the audio the greatest audio of all time?
00:00:13.760 Or is it at least perhaps the greatest audio you've heard on this channel yet?
00:00:18.260 I have made some upgrades to my audio system so I hope that translates well into the videos
00:00:28.040 because I'm going to start making more videos and more voiceovers and more commentary
00:00:34.300 and perhaps participate in more podcasts etc.
00:00:38.500 So I invested in any new setup or parts of a setup at least.
00:00:45.320 So hopefully it sounds that way.
00:00:50.680 Now that being said we have to illuminate some heretics
00:00:53.820 who are currently occupying kayaks.
00:00:59.180 This settlement obviously belongs to the Krakenlord himself.
00:01:03.180 So without further ado I will just charge in right there
00:01:07.100 and get a good action-oriented episode on its way.
00:01:11.080 Boom! There we go and now I see that I can't charge quite yet.
00:01:26.860 There is still a thing we need to do.
00:01:29.580 Obviously we need to get Admiral Barsatar into range
00:01:34.040 so he can support with our magics here.
00:01:36.380 So, and you see here the circle.
00:01:40.800 That is what we have to get into position.
00:01:44.520 And I got a question in the last episode
00:01:48.140 on what difficulty level I recommend.
00:01:52.340 I usually play on either very hard
00:01:54.260 and I've played some campaigns on legendary.
00:01:57.000 and I prefer this a bit higher difficulty
00:02:01.000 because that forces you to think more basically.
00:02:05.920 I like Total War because it is a lot of thinking
00:02:08.480 it is a lot of strategy
00:02:09.800 and you get punished quite quickly for it
00:02:13.200 if you make strategic mistakes in Total War.
00:02:18.140 So obviously it can be nice with more action-oriented games
00:02:21.780 such as Skyrim or Assassin's Creed
00:02:24.360 or more story-oriented games such as The Witcher
00:02:28.000 but for the sake of having a strategy game
00:02:31.160 where you enjoy the thinking aspect
00:02:33.620 and you get to think in terms of strategy and tactics
00:02:39.120 I definitely prefer to play it on a bit harder
00:02:42.500 so that you have to think about all the different game mechanics
00:02:45.460 so for example, the income of each settlement
00:02:49.360 how do you optimize that
00:02:52.340 and how do you optimize the public order
00:02:54.580 how do you optimize your characters
00:02:56.300 so basically the more things you have to think about
00:02:59.260 the more fun the game becomes.
00:03:02.440 So yeah, that is good indeed.
00:03:07.740 So yeah, I like Total War because of those aspects
00:03:10.120 and I might say this again
00:03:12.360 and I might have said it before
00:03:13.780 I don't like Total War so much for the war aspect
00:03:17.300 it's more the overall management of your nation
00:03:22.400 that is fun.
00:03:24.160 Now, I have rambled on enough about that
00:03:26.640 let's fight.
00:03:30.360 This should obviously not be all too much of a problem
00:03:34.900 they have untrained spearmen
00:03:38.120 just two units of Lord and Seaguard
00:03:40.600 and we have a full stack of experienced mad cunts
00:03:44.120 so time to feed the Kraken
00:03:47.900 so we can see yet again on the units here
00:03:52.260 also we have the missile advantage
00:03:55.520 and they have to come to us
00:03:57.280 otherwise they will just get shot to bits
00:04:00.920 so I do believe that this battle will be
00:04:03.320 very easy indeed
00:04:07.020 to say the least
00:04:08.580 and also we can see that we have the experience advantage
00:04:12.060 with some decent ranks on these lads.
00:04:18.560 Alright, we are in the battle
00:04:23.200 and without further ado
00:04:25.280 we're just going to start it
00:04:26.480 setting these to
00:04:28.440 multi-shot round
00:04:30.380 because that's the best option
00:04:32.420 against
00:04:33.580 infantry
00:04:35.520 and we're going to locate our
00:04:37.760 Logan Fellheart right there
00:04:40.740 he is always going to go straight
00:04:43.540 for their general
00:04:44.840 because when you kill their general
00:04:48.120 they will suffer a
00:04:49.340 or rather they can't use his leadership
00:04:52.560 so they will become demoralized
00:04:54.500 so yeah we're just going to keep
00:04:56.860 our ranks tidy and neat
00:05:00.580 and
00:05:01.800 let them come at us
00:05:05.980 now then
00:05:11.200 there we have
00:05:12.660 their general
00:05:15.600 so
00:05:21.260 boom
00:05:23.200 redded duelist
00:05:24.300 wow this looks
00:05:26.780 this looks absolutely glorious
00:05:28.980 we're going to do a
00:05:30.000 cool thing here
00:05:31.460 absolutely
00:05:41.260 aesthetic if anything
00:05:42.280 now obviously I have plenty of
00:05:44.620 magic things to
00:05:46.440 play with
00:05:48.460 and this is obviously
00:05:53.720 a huge asset for
00:05:56.080 for the dark elves
00:05:58.540 and
00:05:59.240 having this sort of
00:06:02.120 combinations with
00:06:06.940 a land army
00:06:07.980 and a
00:06:08.640 and a fleet
00:06:11.960 is
00:06:12.680 definitely
00:06:14.340 something that you can
00:06:15.420 utilize strategically
00:06:16.600 if you
00:06:17.860 if you decide to play
00:06:19.220 some total war
00:06:20.880 in the autumn darkness
00:06:22.220 and as my man
00:06:24.960 lsr commented
00:06:26.120 the
00:06:28.480 the other day
00:06:30.020 on a video
00:06:31.980 he said
00:06:32.520 you can game
00:06:34.120 when you have been
00:06:34.980 to the gym lads
00:06:35.900 and that's obviously
00:06:37.460 what is up
00:06:39.060 you need to
00:06:39.740 go to the gym
00:06:40.540 otherwise you
00:06:42.120 you can't game
00:06:44.620 that's the
00:06:45.620 absolutely
00:06:46.520 the absolute minimum
00:06:49.240 to get your things
00:06:50.620 have your things done
00:06:52.560 and then
00:06:53.520 you game
00:06:54.120 as either stress relief
00:06:55.280 or
00:06:55.680 just because it's fun
00:06:57.260 but
00:06:57.640 it can never be at the expense
00:06:59.500 of
00:06:59.960 productive endeavors
00:07:01.620 so we're going to try to do
00:07:03.740 one of these
00:07:04.520 cool things again
00:07:08.940 from here
00:07:10.220 and then we're just going to
00:07:11.320 magnificent
00:07:17.400 might get a cool
00:07:20.980 thumbnail here as well
00:07:22.160 there maybe
00:07:25.020 boom
00:07:27.900 glorious
00:07:28.380 anyway
00:07:29.580 where
00:07:31.980 do they even have anything
00:07:33.460 yeah
00:07:35.900 they do have some
00:07:37.060 some unit
00:07:38.160 that needs to be
00:07:39.560 that needs to be
00:07:42.380 taught a lesson
00:07:43.180 I'm going to speed up
00:07:44.660 this battle
00:07:45.060 because it wasn't overly
00:07:46.260 it wasn't overly
00:07:49.040 exciting
00:07:49.560 to be honest
00:07:50.100 since
00:07:50.600 I kind of knew
00:07:51.800 beforehand
00:07:52.880 that we would
00:07:53.860 that we would
00:07:56.220 take them
00:07:56.660 and
00:08:00.840 there
00:08:01.360 we are
00:08:02.620 victory
00:08:06.980 as
00:08:08.040 always
00:08:08.860 victory
00:08:10.360 as always
00:08:11.320 and a good amount
00:08:12.140 of loot
00:08:12.740 and yet again
00:08:15.060 as I said
00:08:15.600 last episode
00:08:16.440 these are guys
00:08:17.300 so we're just going to
00:08:17.920 occupy
00:08:18.280 boom
00:08:19.760 and weapon gained
00:08:20.820 Kalidor's Bane
00:08:21.740 how absolutely
00:08:23.280 joyous
00:08:24.740 and
00:08:25.420 look at that
00:08:26.240 a lot of
00:08:27.980 leveling
00:08:28.540 has been
00:08:29.360 done
00:08:29.840 what I will do
00:08:31.820 right now
00:08:32.400 is as usual
00:08:33.160 I'm going to take
00:08:33.700 a few
00:08:34.140 turns
00:08:35.340 and
00:08:36.040 see what the
00:08:37.760 crack is
00:08:38.160 so be
00:08:38.780 right back
00:08:39.840 alright
00:08:40.640 I am
00:08:41.800 back
00:08:42.580 and I have
00:08:43.480 a plan
00:08:44.620 so we're going to
00:08:45.660 sail out
00:08:46.100 and see
00:08:46.600 what these
00:08:47.580 remnants of
00:08:48.440 battle
00:08:48.780 might contain
00:08:49.880 if they contain
00:08:50.780 something
00:08:51.400 fun
00:08:52.780 perhaps
00:08:53.240 some pirates
00:08:55.220 that we can steal
00:08:55.860 from
00:08:56.100 and this is what
00:08:57.100 I yet again love
00:08:57.840 with this game
00:08:58.260 the aesthetics
00:08:58.920 and the feel
00:08:59.580 to it
00:08:59.920 absolutely
00:09:00.620 epic
00:09:01.900 after that
00:09:03.040 we will
00:09:03.600 head up here
00:09:04.440 to
00:09:04.920 bolster
00:09:05.840 Juryan
00:09:07.220 and
00:09:07.940 the
00:09:08.320 lads up here
00:09:10.380 because we have
00:09:11.540 a little
00:09:12.500 rebellion
00:09:13.040 on our hands
00:09:14.320 so
00:09:14.740 we're going to
00:09:16.020 do that
00:09:16.320 first
00:09:16.720 boom
00:09:17.960 the tower
00:09:20.180 of blessed
00:09:20.760 dread
00:09:21.400 aha
00:09:25.340 a tribute
00:09:26.280 to the sea
00:09:27.020 gods
00:09:27.440 your followers
00:09:28.760 have come upon
00:09:29.920 two shipwrecks
00:09:30.860 battle at sea
00:09:32.020 pleases
00:09:32.420 not just the
00:09:33.280 gods of war
00:09:33.940 but the gods
00:09:34.760 of the sea
00:09:35.200 as well
00:09:35.660 salvage
00:09:36.820 from such
00:09:37.280 vicious battle
00:09:38.060 is possible
00:09:38.580 but the sea
00:09:39.640 gods demand
00:09:40.340 their tribute
00:09:40.920 so only a
00:09:41.760 quarter of the
00:09:42.380 cardio should be
00:09:43.120 taken
00:09:43.500 and we're
00:09:46.680 going to go
00:09:46.980 with
00:09:47.300 fell cargo
00:09:48.800 boom
00:09:50.520 okay so
00:09:51.820 we have
00:09:52.260 a trunk
00:09:52.840 of maps
00:09:53.460 magic item
00:09:54.280 drop chance
00:09:54.940 plus 25%
00:09:56.120 and campaign
00:09:57.440 line of sight
00:09:58.160 plus 50%
00:09:59.480 moreover
00:10:01.280 we have
00:10:01.700 an armor
00:10:02.300 of silvered
00:10:03.280 steel
00:10:03.600 so
00:10:04.740 some good
00:10:05.220 stuff
00:10:05.520 and i will
00:10:06.960 take a few
00:10:08.360 turns yet
00:10:10.020 again
00:10:10.420 so that we
00:10:13.140 can get
00:10:13.660 get to this
00:10:15.060 battle
00:10:15.300 so be right
00:10:16.140 back
00:10:16.500 and i am
00:10:22.920 back
00:10:23.660 so the
00:10:24.300 settlement
00:10:24.580 has been
00:10:25.280 besieged
00:10:26.260 and she's
00:10:29.420 loyal again
00:10:30.040 jorian
00:10:30.540 her loyalty
00:10:31.380 is wavering
00:10:33.400 a bit
00:10:33.680 absolutely
00:10:34.360 blasphemous
00:10:35.000 she has not
00:10:36.820 taken the
00:10:37.240 glory spill
00:10:37.760 if you have
00:10:38.420 taken the
00:10:38.740 glory spill
00:10:39.220 you are
00:10:39.700 always
00:10:40.240 supremely
00:10:40.940 loyal
00:10:41.440 and we
00:10:43.480 have a
00:10:44.360 research
00:10:44.980 we have
00:10:47.240 a technology
00:10:48.020 researched
00:10:48.700 driven by
00:10:50.500 vengeance
00:10:50.920 and that's
00:10:51.980 a
00:10:52.160 yeah
00:10:53.620 the
00:10:53.900 a bit
00:10:54.260 cheaper
00:10:54.720 recruitment
00:10:55.200 costs
00:10:55.640 so
00:10:58.120 what we
00:10:58.820 can do
00:10:59.160 now
00:10:59.480 is
00:11:00.260 simply
00:11:01.500 to
00:11:01.980 march
00:11:06.280 these
00:11:06.700 lads
00:11:07.660 there
00:11:09.860 i suppose
00:11:10.580 and
00:11:12.080 either wait
00:11:12.740 for them
00:11:13.120 to attack
00:11:13.620 us
00:11:14.060 or
00:11:14.900 they can
00:11:16.900 attack
00:11:17.380 or we
00:11:18.800 can attack
00:11:19.140 them
00:11:19.440 yeah this
00:11:21.340 is obviously
00:11:21.700 in range
00:11:22.340 so i
00:11:23.800 didn't even
00:11:24.240 need to
00:11:24.520 move him
00:11:25.040 right there
00:11:25.740 right so
00:11:30.280 the question
00:11:30.860 remains and
00:11:31.320 this is what
00:11:31.700 i'm talking
00:11:32.060 about in
00:11:32.680 regards to
00:11:33.320 strategy etc
00:11:36.520 we could
00:11:37.400 probably just
00:11:38.120 attack them
00:11:38.760 because
00:11:39.360 yeah we
00:11:41.700 have a
00:11:42.100 supremely
00:11:42.760 experienced
00:11:43.940 army of
00:11:44.620 mad cunts
00:11:45.080 right there
00:11:45.500 so we're
00:11:46.280 going to
00:11:46.400 take this
00:11:46.720 battle i'm
00:11:47.200 just going
00:11:47.560 to do
00:11:48.260 the following
00:11:48.800 research
00:11:50.320 something
00:11:50.740 fun
00:11:51.300 so we
00:11:53.160 have these
00:11:53.820 three to
00:11:54.820 choose from
00:11:55.600 and
00:11:56.440 recruitment
00:11:57.420 rank for
00:11:57.980 dread
00:11:58.220 spirits
00:11:58.660 dark
00:11:59.140 shards
00:11:59.500 and bleak
00:11:59.980 swords
00:12:00.360 or
00:12:01.340 ascension
00:12:01.940 troop
00:12:02.260 battle
00:12:02.600 so that's
00:12:02.980 leadership
00:12:03.360 for
00:12:04.120 black
00:12:05.600 arc
00:12:05.960 corsairs
00:12:06.700 that is
00:12:07.940 what
00:12:08.740 i want
00:12:09.940 most of
00:12:10.460 all because
00:12:10.940 our main
00:12:11.680 our main
00:12:14.000 unit
00:12:14.300 is corsairs
00:12:15.040 so this
00:12:16.220 is also
00:12:16.680 good
00:12:17.280 speed
00:12:17.900 but
00:12:19.420 we're going to go with
00:12:20.560 ascension troop
00:12:21.260 battle
00:12:21.520 because leadership
00:12:22.120 is always good
00:12:22.880 when we want
00:12:23.540 when we want a
00:12:23.740 good firm
00:12:24.460 battle
00:12:24.920 line that
00:12:25.460 does not
00:12:26.160 break
00:12:27.500 under the
00:12:28.140 pressure
00:12:28.600 so
00:12:30.040 jorian
00:12:30.520 you will have
00:12:31.540 to
00:12:31.820 oh that's a bit
00:12:33.480 of an
00:12:33.860 i did not expect
00:12:35.920 it to be that
00:12:36.460 easy to be honest
00:12:37.240 so yeah
00:12:37.980 balance of power
00:12:38.580 as usual
00:12:39.100 okay we had
00:12:42.200 quite of a
00:12:43.400 quite good
00:12:44.340 settlement
00:12:44.760 garrison
00:12:45.220 so that
00:12:45.620 explains why
00:12:46.220 such an
00:12:50.260 easy
00:12:50.760 battle
00:12:52.760 so
00:12:53.840 i will
00:12:55.060 yet again
00:12:56.220 take another
00:12:56.960 turn and see
00:12:57.960 what
00:12:58.460 fun things
00:12:59.680 we might do
00:13:00.460 alright
00:13:01.580 i am
00:13:02.640 back
00:13:03.880 i have
00:13:05.020 taken a good
00:13:05.640 few turns
00:13:06.200 just to
00:13:07.240 get some
00:13:08.060 more action
00:13:08.640 into the episode
00:13:09.320 and i thought
00:13:09.920 we could actually
00:13:10.520 declare war
00:13:11.180 on
00:13:11.540 these vampires
00:13:13.060 these
00:13:14.320 creatures
00:13:15.520 of the night
00:13:16.200 i'm sorry
00:13:17.660 luther harkon
00:13:18.420 this was the
00:13:19.400 only reason
00:13:20.120 for the course
00:13:20.480 of action
00:13:20.900 what do you
00:13:24.700 mean you will
00:13:25.240 not
00:13:25.500 you can of
00:13:26.180 course attack
00:13:26.660 him
00:13:26.960 maybe next
00:13:29.840 turn then
00:13:30.220 okay that was
00:13:31.320 a bit of a
00:13:31.700 fail it was
00:13:32.240 supposed to be
00:13:32.880 a
00:13:33.360 spectacular
00:13:35.180 charge but
00:13:36.540 i suppose we
00:13:37.560 can do it
00:13:38.180 next turn
00:13:38.960 now let us
00:13:43.640 see if this
00:13:44.340 is possible
00:13:44.980 to
00:13:45.360 to attack
00:13:46.860 oh there
00:13:48.720 we are
00:13:48.980 and
00:13:49.640 another
00:13:51.980 quite easy
00:13:53.640 victory
00:13:54.700 we're gonna
00:13:55.000 occupy
00:13:55.520 these
00:13:57.860 hovels
00:13:58.860 and
00:13:59.660 then i suppose
00:14:00.460 we can
00:14:00.920 go down to
00:14:02.240 take
00:14:02.440 axolotl
00:14:03.440 i might have
00:14:05.480 butchered that
00:14:06.160 pronunciation
00:14:06.660 but you never
00:14:07.880 know
00:14:08.120 and also we
00:14:09.180 have a good
00:14:10.360 few cool
00:14:11.240 things here
00:14:12.260 that we can
00:14:12.880 research
00:14:14.120 or level
00:14:15.580 up i mean
00:14:16.080 so
00:14:18.360 all good
00:14:20.020 all good
00:14:20.820 slaver
00:14:21.780 those
00:14:22.800 unfortunate
00:14:23.420 those
00:14:24.740 unfortunates
00:14:25.500 captured during
00:14:26.340 a scrap will
00:14:27.060 serve the
00:14:27.520 dread fleet
00:14:28.060 one way or
00:14:29.020 another
00:14:29.380 casualties
00:14:30.500 captured post
00:14:31.400 battle
00:14:31.660 plus 12%
00:14:32.840 that is
00:14:33.520 really good
00:14:34.280 and upkeep
00:14:35.360 minus 5%
00:14:36.500 for all units
00:14:37.120 that's an
00:14:37.660 absolutely
00:14:38.140 epic
00:14:39.620 thing
00:14:40.760 and
00:14:42.900 you will be
00:14:44.800 in dread
00:14:45.420 expansion
00:14:46.060 so that you
00:14:46.680 can build
00:14:47.060 fun things
00:14:47.820 such as
00:14:48.620 abattoir of
00:14:50.060 cane
00:14:50.460 that is
00:14:52.080 definitely
00:14:52.840 good stuff
00:14:53.560 and we're
00:14:54.020 gonna see
00:14:54.440 how the
00:14:55.240 people
00:14:55.560 fare
00:14:56.060 down here
00:14:57.420 cital of
00:14:58.660 dusk
00:14:59.080 they are
00:14:59.500 well
00:15:01.480 not happy
00:15:02.100 at all
00:15:02.440 but i have
00:15:04.060 a good
00:15:04.320 few
00:15:04.740 turns
00:15:05.280 until they
00:15:05.800 will
00:15:06.060 revolt
00:15:06.640 at least
00:15:07.080 so
00:15:08.260 what i
00:15:10.160 could do
00:15:10.600 is actually
00:15:10.960 i can
00:15:11.280 march down
00:15:12.180 jorian
00:15:12.680 to restore
00:15:13.640 some
00:15:14.060 order
00:15:16.080 and
00:15:16.960 let's see
00:15:18.940 how they
00:15:20.520 will react
00:15:21.180 to that
00:15:21.580 the elves
00:15:22.800 of citadel
00:15:23.440 of dusk
00:15:24.160 moreover
00:15:25.080 we can
00:15:25.560 research
00:15:26.180 something else
00:15:26.820 here
00:15:27.060 can't afford
00:15:28.120 this one
00:15:28.960 yet
00:15:29.420 so we're
00:15:30.040 gonna go
00:15:30.480 with speed
00:15:31.320 that's also
00:15:31.960 a good
00:15:32.440 thing
00:15:33.300 so anyway
00:15:34.020 i'll take
00:15:35.320 one more
00:15:35.700 turn in
00:15:36.120 this episode
00:15:36.680 and see
00:15:37.140 if we can
00:15:37.620 lay siege
00:15:38.400 to this
00:15:38.860 fine place
00:15:40.260 right
00:15:46.380 here we
00:15:46.800 are
00:15:46.980 let us
00:15:48.700 see
00:15:48.960 if this
00:15:49.660 is
00:15:50.120 doable
00:15:52.040 to take
00:15:52.780 axlotl
00:15:53.900 look at
00:15:56.740 that
00:15:56.880 it actually
00:15:57.300 is
00:15:57.620 it is
00:15:58.980 indeed
00:15:59.500 i don't
00:16:00.820 even need
00:16:01.260 to
00:16:01.600 take that
00:16:03.640 but we
00:16:04.020 lost two
00:16:04.520 good
00:16:05.000 units
00:16:05.700 unfortunately
00:16:07.300 we're gonna
00:16:08.260 occupy
00:16:08.640 and we're
00:16:10.640 gonna dedicate
00:16:11.140 this place
00:16:11.920 to matlan
00:16:12.580 we have
00:16:14.480 secured this
00:16:15.340 province
00:16:15.700 that is
00:16:16.580 very nice
00:16:17.280 indeed
00:16:17.640 and what
00:16:18.480 will we
00:16:18.780 go with
00:16:19.260 growth
00:16:26.360 is
00:16:26.820 definitely
00:16:27.520 my favorite
00:16:28.340 edict
00:16:28.900 definitely
00:16:31.820 indeed
00:16:32.660 and that
00:16:33.780 obviously
00:16:34.260 will be
00:16:35.960 our topic
00:16:36.540 for a coming
00:16:37.080 video
00:16:37.460 regarding
00:16:37.960 growth
00:16:38.660 for the
00:16:39.040 sake
00:16:39.240 of
00:16:39.400 growth
00:16:39.780 i saw
00:16:42.100 a really
00:16:42.360 fun
00:16:42.720 i don't
00:16:43.020 know
00:16:43.180 who
00:16:43.380 commented
00:16:43.800 it
00:16:44.220 but it
00:16:44.600 was on
00:16:44.900 twitter
00:16:45.200 and it
00:16:46.040 said
00:16:46.320 growth
00:16:47.100 for the
00:16:47.440 sake
00:16:47.620 of
00:16:47.760 growth
00:16:48.120 is
00:16:48.400 the
00:16:48.640 ideology
00:16:49.140 of a
00:16:49.520 cancer
00:16:49.800 cell
00:16:50.160 i thought
00:16:51.920 that was
00:16:52.280 an apt
00:16:52.940 metaphor
00:16:53.380 but
00:16:53.860 economic
00:16:54.660 growth
00:16:55.200 can be
00:16:56.500 good
00:16:56.640 of course
00:16:56.980 it can
00:16:57.680 be bad
00:16:58.020 if it's
00:16:58.520 taking
00:16:58.720 its toll
00:16:59.120 on
00:16:59.520 on
00:17:00.680 modern
00:17:00.960 earth
00:17:01.240 so if
00:17:01.660 you have
00:17:02.060 economic
00:17:02.580 growth
00:17:03.080 that
00:17:03.600 consists
00:17:04.380 in
00:17:04.740 cutting
00:17:05.380 down
00:17:05.740 all of
00:17:06.200 these
00:17:06.320 forests
00:17:06.820 to make
00:17:07.680 room
00:17:08.600 for
00:17:09.020 graze
00:17:11.260 lands
00:17:11.600 for
00:17:11.980 cattle
00:17:12.560 for example
00:17:13.020 then obviously
00:17:13.580 these
00:17:14.000 dinosaurs
00:17:15.220 in this
00:17:15.660 example
00:17:16.040 will not
00:17:16.720 have any
00:17:17.060 place
00:17:17.340 to live
00:17:17.680 or like
00:17:18.680 i said
00:17:19.400 in a recent
00:17:20.560 video
00:17:20.920 regarding
00:17:21.800 oreo
00:17:22.280 and their
00:17:23.060 practices
00:17:23.760 of buying
00:17:24.320 palm oil
00:17:25.500 from
00:17:25.940 from companies
00:17:28.000 that cut
00:17:29.420 down
00:17:29.720 rainforests
00:17:31.280 and then
00:17:31.540 the
00:17:31.880 tigers
00:17:32.800 and elephants
00:17:33.340 and orangutans
00:17:35.080 from
00:17:35.580 this area
00:17:36.720 will be
00:17:37.540 without a
00:17:37.940 home
00:17:38.200 because that
00:17:38.820 is now
00:17:39.240 a plantation
00:17:40.320 for palm
00:17:41.000 oil
00:17:41.280 but anyway
00:17:45.280 that is
00:17:47.000 at least
00:17:47.380 my thoughts
00:17:47.960 on what
00:17:48.680 a good
00:17:49.060 edict
00:17:49.520 for
00:17:49.980 this is
00:17:50.940 so
00:17:51.720 i will
00:17:52.880 call this
00:17:53.600 a episode
00:17:54.320 i'm just
00:17:54.760 going to
00:17:54.900 build
00:17:55.060 something
00:17:55.280 fun
00:17:55.740 woodman's
00:17:57.060 hut
00:17:57.400 timberlog
00:17:59.040 resource
00:17:59.540 production
00:18:00.240 and some
00:18:01.360 income
00:18:01.640 there
00:18:01.900 and what
00:18:02.980 more fun
00:18:03.480 things can
00:18:04.020 we build
00:18:04.340 we can
00:18:05.920 build
00:18:06.420 a
00:18:07.080 slave
00:18:08.000 pen
00:18:08.380 always a
00:18:09.100 good
00:18:09.420 idea
00:18:09.860 we can
00:18:10.140 also
00:18:10.680 build dark
00:18:12.200 elf
00:18:12.400 manners
00:18:12.720 so we get
00:18:13.220 some more
00:18:13.540 growth
00:18:13.880 and obviously
00:18:14.760 same thing
00:18:15.220 here
00:18:15.360 we want
00:18:15.640 to get
00:18:15.920 this
00:18:16.280 settlement
00:18:16.620 to
00:18:17.040 as high
00:18:17.940 level
00:18:18.880 as possible
00:18:19.440 then we can
00:18:21.880 also build
00:18:22.360 something
00:18:22.680 here
00:18:23.060 if we
00:18:25.760 want
00:18:26.540 that
00:18:27.140 so
00:18:29.840 oh
00:18:31.660 that is
00:18:32.440 extremely
00:18:33.580 good
00:18:33.900 a slave
00:18:35.600 hold
00:18:35.920 income
00:18:36.560 from post
00:18:37.100 battle
00:18:37.340 loot
00:18:37.580 20%
00:18:39.140 plus
00:18:39.640 for armies
00:18:40.700 within the
00:18:41.220 sphere of
00:18:41.660 influence
00:18:42.200 that is
00:18:44.200 absolutely
00:18:44.640 great
00:18:45.020 so that's
00:18:45.880 obviously
00:18:46.160 the sphere of
00:18:47.020 influence
00:18:47.320 is this
00:18:47.920 line
00:18:48.480 that goes
00:18:48.860 here
00:18:49.040 so
00:18:50.080 yeah
00:18:51.140 thank you
00:18:52.540 for
00:18:52.980 watching
00:18:53.720 and comment
00:18:54.460 below
00:18:54.940 glory
00:18:56.860 to
00:18:57.300 mathlan
00:18:58.260 and
00:18:58.780 deadlifts
00:18:59.580 for
00:19:00.240 thor
00:19:01.740 xxo
00:19:03.880 boom