Total War: Warhammer 3. Epic Cinematics and a Look at the Great Orthodoxy
Episode Stats
Words per minute
107.23965
Harmful content
Toxicity
10
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Hate speech
26
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Summary
In this episode of the Total War Let's Play podcast, we continue the tradition of having Let's Plays of Age of Sigmar, but this time with Warhammer 3.0. This time around, we have the introduction to the game, and a brief introduction of the new god, Slaanesh.
Transcript
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It reveals the secrets of the past, the present, and what may come to be.
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Most would think me fortunate to own such a book, but I can only use it in service to others.
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It wakes, tormenting me once more, feeding on the mysteries of this world, unraveling them into opportunity.
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Welcome to a Let's Play of Total War Warhammer 3.
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Now, we have done Total War Let's Plays on this channel since 2014.
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So, I thought to continue this fine tradition of perhaps not a full series of this game, because time is of the essence.
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And I have some other videos planned, but I thought at least to show the game.
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And, of course, show you the nice introduction you saw there, and the nice introduction you will see now.
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I really enjoyed playing it, and I have made some Let's Plays of it as well, of course, which you might have seen.
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Now, anyway, we will get straight into it with a new campaign.
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This world has been sundered by a tide of arcane energy.
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The Tome of Fate drew me north to find out why.
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It guided me to a distant fortress steeped in blood.
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In the shadow of a broken portal, the trail ended.
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Yet he strayed from the path and was corrupted by chaos.
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A single shot bound in faith forsaken pierced Urson's heart.
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Beyond the maelstrom in the realm of chaos and the forge of souls.
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And yet, the power of a dying god, there is no greater prize.
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A mere drop of Urson's blood would break my curse.
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But Urson is locked in the forge of souls, deep in the realm of chaos.
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One to bypass the maelstrom and create a door into chaos.
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One who is tempted by the power of the god bear.
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Something I always appreciate with these total war games, the cinematics.
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So, of course, we need to save the bear god from the vicious forces of chaos.
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Which is what you see in this modern world of ours.
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We have Kislev, which is based on good old Russia.
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Then we have Grand Katai, which is based on good old China.
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So Khorne is the blood god, stands for sheer aggression and violence.
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Then Slaanesh, which if you have been with me for a long time, you have heard me say that the forces of Slaanesh.
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So that's basically the god of excess and degeneracy.
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Then Nurgle, of course, I mentioned before as well, the god of sickness and disease.
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So when I say that I've been struck down by Nurgle, that's what I mean.
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Because I bear the blessing of Apollo and because I garlic max and I take my zinc and vitamin D.
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So that's how you can withstand the attentions of Nurgle to optimize your immune system.
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Then we have Tsench, which is sort of like an evil god of knowledge, a trickster god, a god of scheming.
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Now, of course, we won't be playing any of these because we need to fight the demons of chaos, both in Warhammer games and in our own world.
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Now, of course, the demon that is perhaps most powerful in our age is Slaanesh.
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So we can think of things such as Onlyfans and pornography.
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So they are ogres that roam in great migrations and mog others by rampaging through the lands.
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They are demons that aren't committed to any of these four main gods.
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So this could be interesting as well, of course, but I think the only reasonable course of action is to go with Kislev here.
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The name is most likely based on the Empress Katarina of Russia.
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And you can see here some faction effects, some Lord effects.
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So yeah, we don't need to read through all of this.
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I'm sure she is a great character to play with.
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I think all of my Orthodox Christian friends want me to choose this guy.
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So as Supreme Patriarch of the Ursunite Faith, Konstaltin is one of the most powerful spiritual leaders in Kislev.
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He is a howling, angry firebrand on the battlefield, urging his devoted followers onwards to fight and die in the name of the great bear.
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I think we will actually go with this particular guy.
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So he has minus 40 in diplomatic relations with the Ice Court.
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But otherwise, devotion generated 10 from successful patriarch hero actions.
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Sounds absolutely like something many of you would appreciate.
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It's the only way to play if you're a true connoisseur of Total War games.
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That's what I play in Total War Warhammer 2 at least.
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I don't think the battles themselves are the nicest thing with the game.
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But the civilizational development and trade and that sort of thing.
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So you see the cavalry there with the wings behind Polish hussars.
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At the icy grave of Kislev's most glorious leader, I found the one I seek.
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There is no price he would not pay to save Ersan.
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And with the death of Tsar Boris Berker, he alone has belief enough to perform this miracle.
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It is a mercy that you cannot witness Kislev's desolation.
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Yet instead of worship, the Tsarina dallies with frost magic.
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Lies will not save you, disciple of the dark gods.
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For one drop, just one, of Ersan's divine blood.
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Our goal is to rescue Ersan, the god bearer of Kislev, from the clutches of Velikor.
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And I will do all I can to guide the Kislevites to their lost god.
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Mere moments are left to prove your profane book will aid my work and save Ursan, heretic!
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Your grace, if you are to rescue Ersan, you must do so from a place of strength.
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We do not have time to persuade, so must chastise those hostile to us.
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Wipe out the Ungol kindreds, and cede their settlements with followers who share the ideals of the Great Orthodoxy.
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Further to the east, an even more despicable threat lurks.
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If we are to welcome Ursan back to the motherland, such abominations must be purged.
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Allies can be found in the proud city of Prague.
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They have had their fill of heretics and deviants,
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so will welcome your sermons and scrutiny by the Orthodoxy.
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She claims the capital and defiles the once great palace of her revered father.
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These towns fall under the Ice Queen's influence, but can be won over,
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or trodden underfoot, if they refuse to see the truth.
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And in the southwest, lie the lands of the Empire.
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Weaklings who have taken Kislev's protection for granted.
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Perhaps it is time to punish the ungrateful, or see if they are willing to be converted.
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So, you see, your grace, we have many heretics to slay.
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But be ready, for when the time is right, we shall fight our way into the Chaos realm itself.
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Heathens that stray from the teachings of the great Orthodoxy surround us.
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Punish such unbelievers with fire and fury.
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All right, we are in the game after yet another epic cinematic.
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And we need to purge these heretics from the realm.
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So just having a look here at the overall graphics and feel of the game.
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And some wood elves. The Witch's Wood we have here.
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So just having a look here. Looks good, looks nice.
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So had it been a bit more even, the odds I would have played it out manually.
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But now, since we outnumbered them quite a bit, I will just auto-resolve here.
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And then I suppose we can go on to conquer these...
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Your victory will bolster the hearts of believers across Kislev.
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Followers of the Ursunite cult shall flock to the church's cause if you summon them.
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